﻿using System;

namespace IceDog.DNL.CSharp.DesignPattern.AbstractFactoryPattern.WorldThings
{
    public class Circle:IShapeAction
    {
        /// <summary>
        /// 绘制图形
        /// </summary>
        public void Draw()
        {
            Console.WriteLine("call Circle.Draw()");
        }
    }
}
